Initial Process Flowchart
Role: UI/UX Design, User Flow & Prototyping
This self-directed app design project explored how digital art could become a tool for mindfulness and emotional expression. The goal was to bridge the gap between creativity and mental well-being by creating an experience that encourages users to slow down, process their emotions, and engage with technology more intentionally.
Screen time often prioritizes constant stimulation over intentional engagement. At the same time, finding approachable ways to process emotions can feel overwhelming. The challenge was to design an app that made space for emotional expression while helping users build a more mindful relationship with their screens.
I designed an interactive drawing experience that combines creative freedom with guided mindfulness. Using Figma, I developed user flows and a clickable prototype featuring mood-based color palettes, emotion-inspired drawing prompts, breathing exercises, and mindful reminders throughout the creative process.
To accommodate different needs, I explored two drawing modes: Relaxation Mode, which incorporates calming audio, and Flow Mode, which minimizes distractions. A personal sketchbook and community gallery extend the experience beyond individual creation, allowing users to save their work, explore others' interpretations of emotions, and find inspiration through shared creativity.
Art can offer a way to explore emotions without needing to put every feeling into words. I saw an opportunity to use technology not simply as another source of stimulation, but as a space for self-expression, reflection, and intentional engagement.
A Figma-based interactive prototype and cohesive visual system for a mindfulness-focused drawing app. The project brought together interface design, user flows, feature planning, and visual consistency to explore how digital creativity could support more intentional screen time and emotional awareness.